
WoW Class sets of Amirdrassil – Plate
Death Knight
Blood bonuses
- What gets upgraded: Heart Strike
- 2-item bonus: It now has a chance to apply the debuff Ashen Decay after one of your Bone Shield charges has been consumed. Ashen Decay: -10% damage to the target, +20% to you for 8 sec.
- 4-item bonus: Ashen Decay now can be applied with Soulreaper (execute damage) and Abomination Limb. Heart Strike and Blood Boil add 1 sec to Ashen Decay's duration.
- What gets upgraded: Heart Strike
- 2-item bonus: It now has a chance to apply the debuff Ashen Decay after one of your Bone Shield charges has been consumed. Ashen Decay: -10% damage to the target, +20% to you for 8 sec.
- 4-item bonus: Ashen Decay now can be applied with Soulreaper (execute damage) and Abomination Limb. Heart Strike and Blood Boil add 1 sec to Ashen Decay's duration.
Frost bonuses
- What gets upgraded: Chill Streak
- 2-item bonus: +4 yds of range. It can now also bounce off of you. Whenever it bounces off a target, you get +4% damage for 10 sec (stacks up to 5 times).
- 4-item bonus: +2 bounces. Each bounce has a 40% chance to trigger any of these 3 effects: get a rune; speed up Chill Streak cooldown (5 sec); speed up Empower Rune Weapon cooldown (10 sec)
- What gets upgraded: Chill Streak
- 2-item bonus: +4 yds of range. It can now also bounce off of you. Whenever it bounces off a target, you get +4% damage for 10 sec (stacks up to 5 times).
- 4-item bonus: +2 bounces. Each bounce has a 40% chance to trigger any of these 3 effects: get a rune; speed up Chill Streak cooldown (5 sec); speed up Empower Rune Weapon cooldown (10 sec)
Unholy bonuses
- What gets upgraded: Apocalypse
- 2-item bonus: +1 minion: Magus of the Dead. Magus' Dead Shadow Bolt now shoots a volley of shadow bolts at nearby targets (up to 4 of them will be hit).
- 4-item bonus: Magus +0.5 sec duration for each rune spent. Magus gets a new buff: Amplify Damage (+5% damage to you for 10 sec).
These bonuses surely look sweet. We suppose that unholies are especially content with a new minion in their gang!
- What gets upgraded: Apocalypse
- 2-item bonus: +1 minion: Magus of the Dead. Magus' Dead Shadow Bolt now shoots a volley of shadow bolts at nearby targets (up to 4 of them will be hit).
- 4-item bonus: Magus +0.5 sec duration for each rune spent. Magus gets a new buff: Amplify Damage (+5% damage to you for 10 sec).
Paladin
Holy bonuses
- What gets upgraded: Glimmer of Light, Daybreak
- 2-item bonus: Whenever Glimmer of Light expires or gets refreshed, the buff Holy Reverberation is applied to an ally or a hostile target. It heals the former and damages the latter for 8 sec. The effect can stack up to 3 times.
- 4-item bonus: Daybreak's cooldown speeds up by 15 sec.
- What gets upgraded: Glimmer of Light, Daybreak
- 2-item bonus: Whenever Glimmer of Light expires or gets refreshed, the buff Holy Reverberation is applied to an ally or a hostile target. It heals the former and damages the latter for 8 sec. The effect can stack up to 3 times.
- 4-item bonus: Daybreak's cooldown speeds up by 15 sec.
Protection bonuses
- What gets upgraded: Judgement, Consecration
- 2-item bonus: Each cast of it gives you a stack of the Sanctification effect (+1% armor). Once you've reached 10 stacks, your next Consecration gets +200% to healing & damage, while its radius gets +30%. As the Consecration's power-up ends, Sanctification stacks disappear.
- 4-item bonus: Before your powered-up Consecration goes away, your spells can do +20% damage / healing as fire.
- What gets upgraded: Judgement, Consecration
- 2-item bonus: Each cast of it gives you a stack of the Sanctification effect (+1% armor). Once you've reached 10 stacks, your next Consecration gets +200% to healing & damage, while its radius gets +30%. As the Consecration's power-up ends, Sanctification stacks disappear.
- 4-item bonus: Before your powered-up Consecration goes away, your spells can do +20% damage / healing as fire.
Retribution bonuses
- What gets upgraded: Expurgation
- 2-item bonus: Expugnation: +3 sec, +50% damage. When you use Judgement or Divine Toll on targets with Expugnation, the debuff Wrathful Sanction is applied to them. It strikes the target and nearby foes with Holy damage (up to 4 enemies close to the target).
- 4-item bonus: Wrathful Sanctions apply the buff Echoes of Wrath to you. it makes your Templar's Verdict and Divine Storm deal a second strike right after the first one (50% of the first one's power). Judgement doesn't get consumed in the process!
The power-ups are quite versatile and affect many important spells from the most popular rotations. It's possible to get slightly overwhelmed with this variety but it will make you stronger in many ways at once which is a great thing.
- What gets upgraded: Expurgation
- 2-item bonus: Expugnation: +3 sec, +50% damage. When you use Judgement or Divine Toll on targets with Expugnation, the debuff Wrathful Sanction is applied to them. It strikes the target and nearby foes with Holy damage (up to 4 enemies close to the target).
- 4-item bonus: Wrathful Sanctions apply the buff Echoes of Wrath to you. it makes your Templar's Verdict and Divine Storm deal a second strike right after the first one (50% of the first one's power). Judgement doesn't get consumed in the process!
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Warrior
specs ↓ | UPGRADE FOR | 2-ITEM BONUS | 4-ITEM BONUS |
---|---|---|---|
ARMS | Rend, Sudden Death | Rend: +30 damage, + chance to trigger Sudden Death | Sudden Death: next Execute applies DOT and triggers Thunder Clap (100% additional damage) |
FURY | Odyn's Fury, Bloodthirst | Odyn's Fury: +50% damage, it makes next 3 Bloodthirsts deal +150% damage with +100% for crit strike against the primary target | Bloodthirst: crits speed up Odyn's Fury cooldown by 2.5 sec |
PROTECTION | Shield Slam, Thunder Clap, Thunderous Roar | Shield Slam: you get a chance to trigger the following effect with consuming rage: consume all bleed DOTs on a target that you've applied, deal 100% of remaining damage right away, and lower target's damage by 10% for 5 sec. | Reduce target's damage to you by 2% per consumed bleeding DOT. Thunder Clap's cooldown resets. Thunderous Roar's CD speeds up by 1 sec. |
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