
WoW Class sets of Amirdrassil – Leather
- Demon Hunter
- Druid
- Monk
- Leather
Demon Hunter sets
specs | WHAT'S UPGRADED | 2-ITEM BONUS | 4-ITEM BONUS |
---|---|---|---|
HAVOC | Blade Dance, The Hunt | Blade Dance: it can now cast Throw Glaive at the target (35% damage, 50% chance) | The Hunt: speed up its cooldown (-0.4 sec) and extend its DOT (+4 sec) with using Throw Glaive |
VENGEANCE | Sigil of Flame | Its damage over time can shatter an extra Soul Fragment from a target and deal extra damage. Speed up its cooldown by 1 sec by spending 40 rage | +2% damage and healing, +2% max health for 8 sec (stacks up to 5) when you hit a target affected by Sigil of Flame |
Havoc's bonuses make Throw Glaive a more important ability: it now can be triggered by Blade Dance and it itself powers up The Hunt. That's neat and is a lovely damage bonus. While the Vengeance special effects focuses on making Sigil of Flame a crucial spell.
Druid sets
specs | WHAT'S UPGRADED | 2-ITEM BONUS | 4-ITEM BONUS |
---|---|---|---|
BALANCE | Elcipse, Starfire, Wrath, Starsurge, Starfall | Dreamstate: get this buff when Eclipse expires or when you enter combat. Get -40% cast time and +60% damage for 2 casts of Starfire or Wrath | Up to +15% to your Eclipse's damage bonus (Arcane or Nature) after using Starsurge or Starfall |
FERAL | Feral Frenzy | Smoldering Frenzy: get this buff that gives +20% damage (8 sec) after using Feral Frenzy | -15 sec cooldown for Feral Frenzy. Smoldering Frenzy applies Fire DOT to targets (10 sec) |
GUARDIAN | Rage of the Sleeper | Dream Thorns: absorb 10% damage. They appear after Rage of the Sleeper expires | +1 sec (up to 5) duration for Rage of the Sleeper for each 40 rage spent. Dream Thorns are now Blazing Thorns and not only absorb damage but reflect some of it to attackers |
RESTORATION | Grove Guardian's Nourishes, Clearcasting, Regrowth | GGN heals 2 more targets within 40 yds | Regrowth also casts Nourish to close injured targets (200% effectiveness). To trigger that, use Clearcasting |
That's lots of goodies there. Balance druids get a great Eclipse improvement, Ferals get their Feral Frenzy powered up, Guardians – Rage of the Sleeper, and Restos get practically all their arsenal upgraded in some way.
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Monk sets
specs ↓ | UPGRADE FOR | 2-ITEM BONUS | 4-ITEM BONUS |
---|---|---|---|
BREWMASTER | Breath of Fire, Celestial Brew | Breath of Fire: +20% damage (as Shadowflame), 50% of its Fire damage heals you | Breath of Fire: you can deal 5% more damage (as Shadowflame) to targets affected by Breath of Fire Celestial Brew: get Stagger that will prevent incoming damage (equal to damage dealt by your Shadowflame) |
MISTWEAVER | Renewing Mist, Chi Harmony | Renewing Mist: applies Chi Harmony that gives +50% healing from you to the target (8 sec) | Chi Harmony: 15% of its healing is stored and then applied to targets (that don't have active Chi Harmony) when you use Renewing Mist |
WINDWALKER | Spinning Crane Kick, Blackout Reinforcement | Spinning Crane Kick: you can get a free SCK when using melee attacks. That free SCK gives you Blackout Reinforcement that gives you +100% damage to Blackout Kick | Blackout Reinforcement: apply it, then use Blackout Kick to speed up cooldown of Fists of Fury, Rising Sun Kick, Strike of the Windlord, and Whirling Dragon Punch (2 sec) |
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Rogue sets
specs ↓ | UPGRADE FOR | 2-ITEM BONUS | 4-ITEM BONUS |
---|---|---|---|
ASSASSINATION | Envenom | Natureblight: get this effect for each 10 spent energy. The effect gives +1% attack speed and +1% Nature damage (6 sec). It can stack up to 15 times. | Envenom: when you have an active Envenom and use Envenom again, the active one explodes and deals Nature damage (within 8 yds) |
OUTLAW | Sinister Strike, Roll the Bones | Sinister Strike: get 15% chance to strike twice | Roll the Bones: refreshes the random Roll the Bones combat enhancement that you currently have for 40 sec |
SUBTLETY | Eviscerate, Rupture, Black Powder | Using those 3 skills can create a shadow clone that will repeat your finishing moves, dealing half the Shadow damage as you | Shadow clones: they get +10% damage to attacks and give you 2 combo points per clone |